Why is the government trying to destroy the internet? An Anti-SOPA rant

January 18th, 2012

It’s a new year, so it’s time I sat down and made another political rant then I can rest easy until 2013. Probably.

Hollywood corporate interests have made their influence well known in Washington thanks to two pieces of legislation that are the equivalent of treating a foot fungus by cutting off the foot. SOPA, the Stop Online Piracy Act is the version of the bill working its way through the House, and PIPA or Protect Intellectual Property Act is making its way through the Senate. Both versions of these bills want to put American internet on the same level as how it’s treated in China, Syria, Iran, and all those other fascist totalitarian countries that put up a huge firewall to keep it’s citizens in the dark. I’ve been an American all my life, and one thing I know for sure is that Americans don’t put a cap on the amount of knowledge we are allowed to ingest in our own free time. By having a free internet, everything we have ever known as a species is available just by having a distributed computing data network. This applies to history, culture, technology, everything we hold dear as a society can be looked up at the click of a mouse. Now the US government wants to restrict the free and open Internet just to please the MPAA and the RIAA, none of whom understand how the Internet works.

See that image I just posted there? According to SOPA, if Fox Entertainment ever got wind that I was using this image of Peter Griffin as a hilarious example of what I’m doing right now, they could shut my whole website down. The government firewall would tell my host provider to pull the plug on LurchWorld.com and I would be shit out of luck. One copyrighted image could ruin websites, and that would mean hell for crowd-sourced websites like Wikipedia, Reddit, StumbleUpon, Facebook, etc. My article “I Heart Music Mashups”, which still gets new comments after all this time, would be a thing of the past. That’s not the kind of world I want to live in. My civil liberties have been infringed bit by bit as time goes on, and I don’t think I’m alone in seeing that’s the road we are all heading towards. I thought this issue was resolved when President Obama said he supported Net Neutrality, dictating that all Internet Service Providers couldn’t favor which type of traffic travels through their networks. We have a free and open Internet and everybody is happy. I was wrong.

The obvious target of these bills is The Pirate Bay, that Swiss torrent website that gives users access to whatever people want to share on their hard drives inside their computers. The other target is Wikileaks, a rogue whistler blower organization giving people an anonymous avenue to reveal corruption in government. Another possible target is Anonymous, a loose left-wing organization of “hackivists” who are synonymous with the Occupy Wall Street movement. All three of these organizations must scare the hell out of whoever is pulling the strings behind SOPA and PIPA, and they all share one goal: the free and uninterrupted flow of information and knowledge that the Internet provides. The government must also be paranoid about cyber terrorists hacking our systems, a la the movie Wargames. But come on, you don’t think the CIA and FBI has a host of former script kiddies working day and night to make sure that doesn’t happen?

This is all about self-serving corporate greed influencing politics. The entertainment industry wants to paint themselves as victims of the Internet, their old business models are crumbling under the weight of the speed and convenience of the Internet. Here’s an interesting thought: maybe instead of equating piracy as a lost sale and thinking of it as a copyright infringement problem, take a look at how you deliver content to your audience and see it as a service problem. If you want to compete with pirates you have to make it even more convenient to buy it rather than download it off The Pirate Bay. iTunes is a good example of how to do it. I don’t understand why all the major studios have released their own distribution platforms on the Internet to let people download their movies and TV shows. What’s holding them back? Hollywood dinosaurs who refuse to change. They want people to buy overpriced CDs and DVDs from Walmart because that’s how it’s always been done. You want to download the latest Hollywood blockbuster you can watch on your Playstation or iPad at a fraction of the cost? No way Jose, buy our crap! We invested a lot of money into this crap and we expect you to buy it! Another simple way to bring in more revenue: stop charging so much for movie theater tickets. Compared to going to Redbox or using iTunes, the movie theater is an expensive waste of money after you have to buy the tickets, the popcorn, snacks and drinks, and in some cases pay for parking. It’s not worth it anymore to most people. I’d go to the movies more often if they weren’t so expensive.

I recently called my congressmen, and I’m happy to report that Rep. Todd Akin and Sen. Roy Blunt do not support SOPA and PIPA. Rep. Blaine Luetkemeyer hasn’t made a stance yet, and when I called Sen. Claire McCaskill her office lines were busy. They get a pass for now. I urge everyone who even slightly cares about the issue to make the call. Many websites have been on an Internet blackout today and lead you straight to your congresspeople’s phone numbers via zip code. For all you foreign readers, sorry about your luck, but we’re fighting on your behalf.

A computer is an infinite copying machine, and the government wants to tell you what you can and can’t do with one of the greatest inventions of mankind. Don’t let them do it.

KEEP THE INTERNET FREE.

I AM THE TABLE: Review of Lou Reed & Metallica’s “Lulu”

December 20th, 2011

In the world of rock ‘n’ roll and heavy metal , no one reigns supreme like Lou Reed, the man who led rock music to new and uncharted territories with the Velvet Underground and his solo career, and Metallica, a band that may very well go on to be the Rolling Stones of metal music if they don’t retire soon. Both are very influential in their respective fields, becoming multimillionaires in the process and far removed from their roots. In the course of an artist’s career it may become necessary to branch out into wild new directions searching for that new sound. The sounds that come out of Lou Reed and Metallica’s new collaborative album Lulu are both old, new, weird and predictable at the same time. It is an album of many contradictions and insane songwriting, and so it will forever remain a significant oddity in the careers of both musicians.

Disc: 1
1. Brandenburg Gate
2. The View
3. Pumping Blood
4. Mistress Dread
5. Iced Honey
6. Cheat On Me

Disc: 2
1. Frustration
2. Little Dog
3. Dragon
4. Junior Dad

The musicians involved in this album are Lou Reed who wrote the lyrics and the members of Metallica (singer and guitarist James Hetfield, drummer Lars Ulrich, guitarist Kirk Hammett and bassist Robert Trujillo) who wrote the music. The basis for these songs comes from one of Lou Reed’s side projects for a concept album based on plays by Frank Wedekind. I am not familiar with this source material, but the only logical explanation as to why Lou Reed chose to write music based on weird sexual imagery and gory macabre in a William Shatner-esque sing-talking tone of voice–with Metallica backing him up–is because he was really high. It’s the same explanation for why his album Metal Machine Music exists. The combination of boring riffs and sudden drum rolls over Reed’s deadpan delivery of tales of castration and violent fetishes makes for a very strange listening experience. I’m not suggesting Lou Reed chose a bad source of inspiration for Lulu, but his mind-boggling decision to have it set to the tune of heavy metal makes one wonder aloud, “What the fuck was he thinking when he did this?!”

The songs in Lulu range from slow ballad jams to thrash metal paced tempos to strange atmospheric noises with guitars and violins. The ending track “Junior Dad” ends the album on a whimper, but not just any whimper, but almost ten minutes of solid nails-on-chalkboard stringed instrument noises. No melodies, no harmonies, just endless droning, much like the rest of the riff-based songs of Lulu. There is absolutely no justification for a double album of Lou Reed and Metallica sucking so badly, half of this album could have been cut and it would have been marginally better. But what makes this album fascinating is how well it thoroughly alienates Lou Reed and Metallica’s respective audiences. If you are a Lou Reed fan, you are going to hate the head banging rhythms of Metallica and James Hetfield ofttimes unintentionally hilarious backing vocals. If you are a Metallica fan, you are going to hate Lou Reed’s aging voice and angsty poetry. It brings into question why the people at Warner Bros. and Vertigo Records believed this recording would make money. Perhaps they thought the polar opposites of the two juxtaposed artists would pay off with the general public. This music is not made for the mainstream, and the established fan bases are pissed off. Lou Reed has already received the death threats treatment from die hard Metallica fans.

However I can’t completely discredit this album as a piece of shit printed onto a disc. The fact that this album was even made, the massive balls required of Lou Reed and Metallica to release such an unconventional album is admirable. It has its moments of glory, like the track “The View” where James Hetfield repeatedly confirms his status as The Table. The fast guitars of “Mistress Dread” make an excellent groove. The Black Sabbath style heavy jams of “Dragon” are also great jams despite the goofy Lou Reed bits. Even guitar solos are back in style, a feature of Metallica that has been sorely missing in recent years. Lulu is much better than Metallica’s latest album Death Magnetic, which was plagued with awful overproduced mastering and compression resulting in an intolerably loud record. I can actually imagine myself putting on Lulu in the background when I, let’s say, paint a fence or cook my eggs for breakfast. Something to listen to when it doesn’t matter what you’re listening to.

Lou Reed and Metallica are both guilty of producing turds for records in their careers, but this time they decided to produce a turd so different, so dazzlingly stupefying it sets it apart from all previous turds. Lulu is an arty and avant-garde album, but its search for new meaning in unfamiliar territory makes it significant. Its thought-provoking, mind-numbing, all around confusing cacophonies make it the most unique album of 2011. Lulu is better than 90% of the crap you can find on iTunes by a long-shot. However I’m partial to non-formulaic and strange music, so take this advice with a grain of salt. Lulu is worth your time if you want something different, something that challenges your musical sensibilities. If you’re set in your ways and you fear change, you can safely ignore this album.

**/***** (2 out of 5 stars)

An experience too amazing not to share.

November 16th, 2011

Prepare to have your mind blown from your computer. Play the video. Click and drag. Be amazed.

This is called the Nimmo Bay Experience, and it’s a wild ride, and fantastically well produced. I can’t wrap my head around how they even got this to work as an interactive web-based application, but it’s a fine example of augmented reality. Pretty soon everything will be in interactive panoramic vision.

Two new videos for the interwebs.

November 15th, 2011

For those of you who haven’t seen it, I’m uploading my senior overview movie “LurchWorld” to Vimeo, where you can enjoy it in all it’s high definition glory.

LurchWorld from Paul Fannon on Vimeo.

I’ve also made another video thanks to the folks at Valve who have made recording replays of Team Fortress 2 sessions better and easier than ever. I made a replay of me and both RED and BLU team joining forces to fight the most terrible of demons: THE MONOCULUS! It shoots rockets made of eyeballs at you!

And it was the best Halloween ever.

On an unrelated note, if anybody out there plays Battlefield 3 for PC, add me on Battlelog! I need squadmates to help me blow shit up!

http://battlelog.battlefield.com/bf3/user/lurchworld/

Let’s team up!

IT’S ALIVE! IT’S ALIIIIVE!! (my new Intel PC, that is)

October 18th, 2011

I. Have. Done. It. I’ve finally joined the self=proclaimed Master Race of PC users. I was intimidated at first by the price and the challenge, but I’ve proven my worth with a nice $1000 machine that can play Battlefield 3. Boy am I ever looking forward to that. Anyways, let’s show it off.

Here’s a list of the final specifications:

Case: Rosewill RANGER Gaming ATX Mid Tower Computer Case
Motherboard: GIGABYTE GA-Z68A-D3H-B3 LGA 1155 Intel Z68
GPU: MSI N560GTX-TI Twin Frozr II/OC GeForce GTX 560 Ti (Fermi) 1GB 256-bit GDDR5
PSU: Rosewill HIVE Series HIVE-750 750W
CPU: Intel Core i5-2500K Sandy Bridge 3.3GHz
RAM: G.SKILL Ripjaws X Series 8GB (2 x 4GB)
Hard Drive: SAMSUNG Spinpoint F3 HD103SJ 1TB 7200 RPM
Monitor: HANNspree By Hanns-G HF225DPB Black 21.5″ Full HD WideScreen LCD Monitor
Optical Drive: SAMSUNG CD/DVD Burner
OS: Windows 7 Home Premium

I’m very satisfied with how this build turned out. It crunches data really fast compared to the off-the-shelf PCs I’m used to. If I wanted the same build from Best Buy, there would have been at least a 100% markup. I’m also surprised that I could actually pull it off, but once you solve the numbers game behind what equipment you should get (that takes the most time to do), putting it together is like Legos. There’s instructions that come with the parts, and over the Internet, that outlines exactly what needs to be done to build your own computer. It’s very intuitive, and despite the risk of not knowing whether all this time and effort would pay off, I enjoyed watching my creation boot for the first time. The first time I flipped the power switch, I was greeted with sputtering and a lack of functionality. The system didn’t even go into POST (Power On Self Test). I sat there wondering if I was stuck with a $1000 paperweight, and then I found a common troubleshooting technique: unplug devices one by one until the culprit is found. Turns out I had a power cable plugged somewhere into the motherboard it didn’t belong. After disconnecting that and putting the rest of the cables back in, voila! It’s processing stuff!

Although this hurdle has been cleared, I’ve got more plans for this piece of circuitry.

To do list:
Add a couple of SSD drives to the rig to use the Intel Smart Response technology in the Z68 motherboard. This should make a fast computer even faster and should get done ASAP.
Add a second GTX560TI for extra awesome-sauce.
Add a new fancy CPU cooler for extra overclocking. I don’t trust any liquids in my rig, so it will have to be a fan.
Add a couple more fans to the case for extra cooling.
Add more monitors, for the fun of it.
Convert this rig into a functional Digital Audio Workstation. I’ve got MIDI controllers, but no M-Box to connect them to the PC.
Make more videos.

I want to be a TF2 contributor

September 29th, 2011

If you haven’t already, you should check out Team Fortress 2. It’s like an advanced 3D version of chess with guns and knives, and it’s free. Having said that, I would like to introduce my ideas for expanding TF2′s most neglected class, the Engineer. I present to you: “Work In Progress (Temporary Title)”

Engy shotgun.

Side view.

This is a really rough model, but basically it’s a double barreled sawed off shotgun for the Engineer. It will be similar to the Force-A-Nature, but I’m going to give it a southwestern American feel and look to it. I’m learning a lot about 3D modeling, for example you should never extrude an object into itself, because it will look weird once you start sculpting it. I’ve had to restart twice now modeling this, but hopefully it will be worth it. I’m going to model four weapons and two hats (hats are where the money’s at). I’d be honored if they ever get added to the game, but the extra income would be a nice perk.

In other news, I’ve secured the funds to build the Intel PC I’ve wanted, so look out for that next month. I’ve also made an entertaining TF2 replay, which you can watch here.

Mortal Kombat Krossover Characters

August 28th, 2011

I recently picked up the additional characters DLC for Mortal Kombat 9. I’ve played these games since I was a wee lad, and I wanted to support the direction Mortal Kombat has taken going back to its roots as a 2D fighting game. It’s more camp and less technical than Super Street Fighter IV, but still offers a solid fighting experience. Plus the backgrounds in the game are kickass in glorious 3D perspective. One of the levels has a dragon that flies across the background while being chased by an Apache helicopter. Midway going out of business and having the MK franchise picked up by Warner Bros. Games was the best thing to ever happen to these lethal warriors, especially now that Kratos and Freddy Krueger have joined their ranks. So it got me thinking: if Freddy Krueger can be a Mortal Kombatant, what other Warner Bros. characters could be a part of the new DLC next year? I’ve thought about who they could be, and in what gruesome ways could they dismember their foes?

Terminator T-850. These robots from the Terminator movies have a prime directive to kill all humans. Their inclusion in Mortal Kombat could go hand in hand with Mortal Kombat’s other cyborgs Cyrax and Sektor. How would a Terminator robot deal the final blow to their enemy?
Fatality: The Terminator robot grabs his victim and produces a power saw from his free hand. The camera changes to the point of view of the Terminator A.I. interface (the kind with the red filter and the computer text) and the game lets you choose where you want the hand to go. A different fatality plays out based on which body part the user chooses.
Alternate fatality: The Terminator summons a TK robot hovercraft that hovers just above the victim. The T-100 robot launches the victim straight up into one of the TK’s propeller blades, spraying blood, guts and bone into the sky.

Leatherface. He comes from a “special” family in Texas with a peculiar taste for human flesh. Commonly seen wearing the faces of people who became dinner and brandishing a chainsaw, Leatherface would feel right at home finding the right way to FINISH HIM!
Fatality: Leatherface uses his chainsaw to rip a hole in the abdomen of his victim, then deftly removes it so he can take a swipe at the victim’s neck for a decapitation kill.
Alternate fatality: Leatherface summons a huge cauldron filled with boiling water. He shoves his victim inside, and during their cries of agony Leatherface pulls out a book titled “The Joy of Cooking Humans”, but since he’s illiterate he reads the book upside down.

Jason Voorhees from Friday the 13th. This is almost guaranteed to make it in next year’s installment of characters as the counterpart to Freddy Krueger. This could reach the epic proportions of such rivalries as Scorpion vs. Sub-Zero or Liu Kang vs. Shang Tsung. So how would the ultimate killing machine humiliate his victims in the most gruesome way possible?
Fatality: Jason picks up his victim, rips the head off with one hand, drops the body and the head to the floor, then smashes the head with his boot like a watermelon. Simple, but effective.
Alternate fatality: Jason grabs his victim but does nothing. Instead the entire level starts to flood. The water arises at an alarming rate. The victim quickly drowns, but Jason remains unaffected since he lives at the bottom of Crystal Lake. After the victim dies, Jason lets go and strikes a menacing pose.

Blade. The ultimate vampire killing badass would make an excellent addition to the Mortal Kombat roster. He’s got a sword and various anti-undead gadgets to mutilate anybody who crosses his path.
Fatality: Blade launches his victim into the air, and upon landing dices his victim in several places before the body reaches the ground, resulting in lots of tiny pieces of victim on the floor.
Alternate fatality: Blade throws several anti-vampire serum darts at his victim, to which they respond by first swelling to comedic proportions, then exploding.

The Mask. I’ve fantasized before about how awesome it would be to have Jim Carrey’s wacky Mask character in a video game. This particular idea is a stretch of the imagination since The Mask never killed anybody. But it’s still fun to think about.
Fatality: The Mask places his victim under a spell similar to voodoo where the victim is forced to do the same actions as the Mask. The Mask starts dancing to hot jazz music and the victim follows. The Mask starts dancing faster and faster, until the point where the Mask is moving blindingly fast and the victim’s body starts to crumble under the pressure. Then they suffer spontaneous combustion and die in a fire. The Mask strikes a pose and triumphantly says his catchphrase, “SMOKIN’!!”
Alternate fatality: The Mask summons Loki the Norse god of mischief, who stretches the victim to an extreme degree like a Stretch Armstrong doll. The Mask snaps his fingers and Loki lets go of the victim, their body imploding from the force of the release, leaving a bloody stump of a corpse.

Rorschach from The Watchmen. This is a comic book superhero that didn’t make the cut in Mortal Kombat vs. DC Universe, and I think this would suit the game perfectly given Rorschach’s reputation of putting down bad guys that violate his code of ethics.
Fatality: Rorschach snaps the kneecaps of his victim so they fall backward and land sitting up. Rorschach pulls a hatchet from his trench coat and says “People go to prison. Dogs get put down!” He proceeds to repeatedly chop the skull of his victim with the hatchet.
Alternate fatality: Rorschach throws his victim head first into a curb (a prop curb could be produced in the foreground and the camera pans around to the action). Rorschach forces the victim to bite the curb, and then stomps the victim’s head for a decapitation kill. A trail of blood drains into a nearby sewer. A smiley face pin can be seen near it, stained with the blood of the victim.

Achilles. I’m not sure if Warner Bros. owns the rights to a legendary Greek warrior from ancient times, but I guess they do if it’s played by Brad Pitt. Plus it would give the XBox players a chance to play an ancient warrior badass since Kratos is Playstation exclusive.
Fatality: Achilles steps back, then charges with his sword with a leaping lunge straight into the victim’s chest cavity. Achilles then uses his sword to slice his victim in half.
Alternate fatality: In the background a chariot race takes place. Achilles throws the victim in the middle of the race, who dies by being trampled by horse hoofs and bronze wheels.

And now I’m fresh out of ideas. I think I’ve produced a worthwhile list, maybe it will even give the people at Netherrealms Studios something to think about. I’m looking forward to what they can come up with next.

He’s Going Through Changes: Ozzy Osbourne’s “I Am Ozzy” Review

July 31st, 2011

This is a man who needs no introduction, although I’ll give a short one for the youngsters. Ozzy Osbourne is the superstar of rock ‘n’ roll who put heavy metal on the radar in pop culture starting with Black Sabbath way back in the early seventies with the novel idea to write “scary music.” Their blues influences and the direction of their peers in England lead to a sound that spells doom, gloom and many decibels of hard guitar licks and thundering drums. Ozzy Osbourne is not a traditional musician and his upbringing in society came after the shock of a nation subjected to a world war. It was bleak to say the least, but that didn’t stop Ozzy in his journey through music ingesting every drug known to mankind, shagging the hottest women all around the world and earning his legend in the annals of rock ‘n’ roll. What’s even more impressive is how he survived it to write this book, ghost written by Chris Ayres to translate Ozzy’s life story into literary form. Ozzy is a man I’ve admired for as long as I can remember when I discovered rock music, and being able to know what brought him to where he is makes for a great read.

Ozzy’s life begins in Aston, England where he grew up within a working class family. He had great difficulty getting through his studies due to his dyslexia, not commonly diagnosed back then, while fulfilling the role of the class clown. Ozzy’s escapades and difficulty with authority start to show, culminating in his early life with his three-month prison sentence. It leads to a series of suffering moments in his life, but that’s where the great music comes from with Ozzy. He’s suffered in his life and it shows in his music, and his courage to live life to the fullest as a rock star. He could have just as easily gone back to prison, or kept his job at the car horn tuning factory and lose his hearing to endless conveyor belts of car horns instead to stacks of Marshall amplifiers and massive P.A. systems. His incredible luck of getting big with Black Sabbath and a successful solo career is juxtaposed with the hopeless situation he had to deal with growing up, and the craziness of it all coming from his meager surroundings, make Ozzy’s life very unique. Ozzy definitely has something wrong with him but it doesn’t affect his desire to make music, to have a career and a family no matter how dysfunctional. Later in the book, Ozzy has trouble with physical tremors and learns he suffers from a rare genetic disorder, the result of his two parents having the same damaged chromosome. The odds against Ozzy during his rise to fame were staggering, but he persevered and even lived through it.

While growing up as a teenager, Ozzy is inspired by the Beatles hitting it big with Beatlemania. John, Paul, George and Ringo were all middle class boys out of Liverpool who went on to rock the world, and Ozzy wanted the same fame and fortune. He met Tony, Geezer and Bill to form a band that gelled and filled a niche. With Tony’s searing guitar leads, Geezer’s scary lyrics and bass lines, and Bill’s precision percussion they made the band that influenced an entire generation of rockers and more. Nobody played music like Black Sabbath at the time, their signature song based on a forbidden chord arrangement banned by the Catholic Church in medieval times as the devil’s music. My favorite Black Sabbath song, “Paranoid”, was written as a filler track and became a punk song in a time before punk rock. Ozzy goes on to describe the accelerating rate of good fortune and his reaction. Immediately after marrying his first wife Thelma, Ozzy takes a liking to big English country houses, all the liquor and drugs from the Foof and Drug Administration that he wanted (allegedly), and big noisy shotguns. This fascination with firearms leads to some nights of raging drunken gunfights with a teddy bear, or a coup of chickens. The pressures of being the frontman for Black Sabbath wears on Ozzy beyond the first five albums the band produced. Taking the music in new directions Ozzy didn’t like, the eventual split between Ozzy Osbourne and Black Sabbath happened with many legal battles following. The divorce of Ozzy and his spouse Thelma leads to more emotional turmoil, which leads to more drug addiction and cocaine fueling drinking binges. But somehow Ozzy makes it work in his career, putting his craziness on gold and platinum selling records. The success of his solo career is largely thanks to the second wife Sharon. You may know her from “America’s Got Talent” as one of the judges. She’s made her name in show business from her management of Ozzy’s musical career. Ozzy is lucky to have her and he knows it. Some of the things he’s done to her were downright despicable. The book describes the domestic abuse, or at least Ozzy’s hazy recollection of the consequences, with shocking honesty. Ozzy’s father-in-law Don Arden makes life hell for the rock ‘n’ roll couple as well, saying awful things behind each other’s backs and open confrontations with insults on the street. Also there’s the time a teenager killed himself and his parents blamed one of Ozzy’s songs as responsible the death. Ozzy’s life is filled with insanity, but he lives with it, breathes it, eats it, loves it and lives his life on the edge. It’s an extraordinary life lived under bizarre circumstances. It even evolves into revolutionary television with “The Osbournes” on MTV, setting off a wave of reality shows that continue to impact society and culture today. There’s plenty of adventure in “I Am Ozzy”, and it contains more craziness than I can describe.

“I Am Ozzy” chronicles the life of one of the most accomplished people in the music industry. Ozzy’s antics and excesses are the epitome of rock ‘n’ roll. His life is marked by many tragedies, along with being an alcoholic wreck, getting on the wagon, and falling off the wagon again. His autobiography gives psychological insight into a man who earned everything he wanted doing what he loved, even if he didn’t always know how he was going to survive the next tour, or the next recording session. Ozzy is not the crazed bat-biting madman his stage persona or media reputation makes him out to be. He has a family to support throughout his entire career, and this is where Ozzy’s life becomes insightful. How much do you love rock ‘n’ roll, you’re willing to sacrifice the important moments in a child’s life touring around the world playing that music? It’s had a definite impact on Ozzy’s life raising his kids Elliot, Jessica and Louis from his first wife Thelma and Aimee, Kelly and Jack from his current wife Sharon. Ozzy is flawed and he has his regrets over what he did to that poor bat and other creatures. His imperfections make for a very entertaining book, a satisfying read for anybody even remotely interested in rock ‘n’ roll.

Lightning Bolts, Neon Lights and Explosions: inFAMOUS 2 Review

July 23rd, 2011

Playing Infamous 2 is like Grand Theft Auto meets X-Men meets Left 4 Dead 2, and it makes for a riveting sandbox action game experience. Wandering through the streets of New Orleans… I mean, New Marais, feels immersive and somewhat authentic, much like Liberty City from GTA4. Citizens offer random encounters and opportunities to be a knight in shining armor, or a homegrown terrorist. It’s an adventure straight out of a comic book—filled with ups and downs and long-winded narratives trying to explain the impossible and the improbable circumstances our hero/villain Cole McGrath finds himself in.

OMG, this is just like Team Fortress 2!

There are numerous changes from the original Infamous. The most notable change is the casting of the lead role, a decision made to make the character more lifelike in the motion capture cutscenes. Coincidentally, developer Sucker Punch casts the same man who provided the voice of Ellis in Left 4 Dead 2. The transition is a little jarring at first if you’re used to the old Cole, but I found myself warming up to him as the performance went on. It seems to be a popular trend these days with video games setting the sequel in the American South. The graphics have a new facelift that expresses the characters emotions much more fluently, and there seems to be a wider range of vision in the environments. They even made the city more dangerous for Cole with the addition of floodwater occupying certain sections of New Marais, which makes for tense fighting sequences of trying to ward off bad guys while simultaneously not trying to electrocute yourself. The integration of Cole’s electricity powers and the urban environments are as satisfying as they were in the original Infamous. There are lots of parody locales to fill in the buildings that I like, but there were some corporate crossovers that killed the immersion for me. Seeing a Subway logo in a fictional city made no sense at all.

WHY SONY?!?!?! WHYYYYYYYYYYYYYY?!?!?!

The essence of the Infamous series is like playing an interactive comic book in a choose-your-adventure style narrative. The user gets to determine the karmic destiny of Cole McGrath, the victim of a freak explosion that granted him super powers. The range of choices you get to make while hopping between buildings Assassin’s Creed style keeps the user busy. The story itself is very linear, but adding the unpredictable element of random encounters adds variety. I can say without giving away too much that the good ending explores themes of sacrifice, determination and the bonds of friendship. Cole’s sidekick Zeke provides the comic relief, as well as Cole’s sole relationship to humanity in an otherwise indifferent populace. Watching the crowd’s reaction to Cole being a badass is entertaining, but ultimately they pass the user by as just another pedestrian. Cole meets two other “conduits”, as the game chooses to label those with supernatural powers, representing the karma system of Infamous 2. Kuo, a secret agent turned conduit thanks to the action’s of the game’s antagonist, represents good and wields ice forming abilities. Nix, who gained her powers in a similar fashion, represents evil and has pyrokinesis powers. It’s pretty cut and dry as far as karma is concerned, but those are the two main avenues for any person with superhuman abilities. Playing good Cole or evil Cole offers new ways of completing objectives within the game, or completely different objectives all together. Each comes with their own perks and drawbacks, adding some replay value to Infamous 2. Also adding lots of replay value is the User Generated Content system built into the game. Infamous 2 connects to the Internet and allows you to download and play missions made by other users. The most fun levels to play are godmode missions with infinite health and lots of enemies to fry. There’s also a lot of crap out there with broken levels. It’s a catch-22 with crowd sourcing for new material, much like Little Big Planet.

Cars are a favorite prop of UGC levels.

Playing Cole McGrath is what playing a superhero game should be like. The user wields extraordinary powers balanced by a healthy dose of weaknesses, namely water, guns, rocket launchers and gigantic monsters. The enemies offer a great challenge being tough and wildly varied. The scale of the enemies goes up and up as the user progresses, culminating in the battle against Bertrand, a human turned freaky monster conduit, and the Beast that destroyed Empire City, the identity of which is a delightful plot twist for fans of the first game. How you get there choosing to be either a demon or a saint makes for a tantalizing adventure. It’s sad more games based on superheroes can’t match the quality done with this unique intellectual property. The only other superheroes with decent games are Spiderman and Batman. Not even Superman, Man of Steel, can make any worthwhile transition into video games. If there were a sandbox open world in Metropolis where the user plays Clark Kent, I would buy it. Instead we have Superman 64, demonstrating just how little attention classic superheroes have gotten in the interactive entertainment industry. But I like the direction using original superheroes tailored to the medium are turning out. Sucker Punch development studio did a fantastic job bringing the city of New Marais alive with character and moral consequences.

Playing as good Cole naturally brings about the next logical step: playing the game as a complete dick for no good reason. This is another example where the game shines, allowing the user to destroy whole parts of the city, launching every car in sight smashing them against buildings and people. Evil Cole takes from the people anything that is rightfully his, and if the cops don’t like it, Cole hits them with more lightning to make them comply. It’s a cycle of violence and chaos that earns the game its title. The only real difference in playing good or evil is the ending mission, along with various karma related missions. It also affects how the populace sees you, so if you blow things up constantly people either run away in terror, or try to shoot you or beat you up. The combat flows quite well, sans some of the camera angles on melee attacks. Again, it’s nothing a healthy dose of lightning shooting from your hands can’t fix.

I had a blast playing this game. I would recommend it to anybody looking for a solid single player experience. Setting the game in a faux New Orleans turned out to be a great design decision. It’s not a typical city with neat blocks and efficient railway systems. Sucker Punch exaggerated the effects of living in a hurricane prone city, which makes for a fun exploring experience. Urban decay is prevalent and surrounded by swamps with vibes of voodoo culture. The urban warfare is an adrenaline pumping challenge, and one of the most memorable titles for Playstation to come out so far.

*****/*****

I am firing my retro-futuristic laser rifle (blarg)

July 21st, 2011

So I was derping around in Team Fortress 2 and all of a sudden there are lasers everywhere. Immediately curious, I went about begging on trade servers for crafting items until at last I made those new digital beauties for the Soldier, apparently a crossover of some new IP from Weta, the guys responsible for the Lord of the Rings movies. The new rocket launcher is amazing. It never runs out of ammo and it carries five shots. The new pistol is a fun novelty if you want to anger Pyros who like to reflect projectiles. I doubt I’ll use it as a regular loadout weapon. But I digress. What I really wanted to show you was this kickass laser rifle the people at Weta digital crafted and want to share with you… for four thousand dollars.

They are available here.

Man would that look good on my mantlepiece. Finally I could live out my fantasies of being a space cowboy, angrily yelling at young rapscallion aliens to get off mah carbon dioxide farm! Pew pew pew!

It doesn’t get much cooler than this. Or more expensive. If anyone is holding out donating to my blog, now is the time to give and give generously. You wouldn’t want me to be seen without my laser rifle, would you?